I understand, I’ve been through this myself. I’ve seen a few successful projects, and they all paid great attention not only to visuals but also to interactivity. I once worked with Game Art Outsourcing Studio, and they helped us create 3D models and animations that really engage people. By the way, if you're interested in a professional approach, you can check out their site:
https://ilogos.biz/game-art-production/ . It’s important to focus not only on quality but also on how the project engages users and makes them part of the experience. I think this is the key to success
Last modified by
Forsi, 28 October 2024, 17:33